So until a game engine is decided upon, a few character concepts, outfits and weapons are being tested via Skyrim. It’s all WIP, which means alot could change in a week.
This method atleast gives me a preview into things that work, and things which do not when it comes to texturing. And provides a route for getting over learning curves. Hair is proving to be my biggest challenge right now. I expected to struggle with it before I even started.
Above: Noble Dresses, Jewelry, Grecian Hair V2, Bardiche Axe testings.
Below: Human and Amphibios Male Races, Hair, Assassin’s Clothes, and Bardiche Axe testings.